Friday, July 27, 2012

Diabolically Invested


So, A while ago a game came out about punching demons where it hurts. Now that I have had a lot of time to get to know the game, I feel I can talk about it. Consider this a review of Diablo 3. Honestly I’ve seen a lot of ridiculous claims about blizzard, and said game. So let me give you my perspective on it, and perhaps help you understand why I will continue to happily play.

Lets start with the things players are talking about the most, the RMAH and the assumption that blizzard is using it as a cash cow; And players feeling forced to use both the AH, and the RMAH.

For many people the AH is at the very core of the problem. I’ve heard people saying things like, “Players who don’t use the AH are prone to lag behind the players that do. It eliminates the grind form the end game, and makes you feel like it is the only way to gear up. Why would I even bother grinding for the gear, when I can simply get the best gear for a lump of gold?” And while that is accurate it is also not based on game design but economy development. In Diablo 2 this was seen with the mass duping of items and any new players had a very hard time breaking into that economy. As someone who started roughly one month after the release of D2 I can say I had an incredibly hard time getting into that mode of trade, where gold had been entirely devalued by something else. However, Diablo 3 makes it fairly easy for a new player to break into the trade system, and it helps keep gold relevant. Not only that, but the complaint that they feel it is necessary, as far as I can tell, comes from a type of guilt. Just because it is there does not mean you MUST use it. The notion is ridiculous and only shows Blizzard (and others) you lack restraint. If you feel like you’re okay with it then use it, if you don’t want to use it then simply don’t. The good gear that you are buying had to come from somewhere. It didn’t just incarnate itself; there isn’t some magical loot fairy that is putting those items up. They do drop; you just need to be willing to spend the time to get them. If you aren’t then use the AH, but don’t be mad at Blizzard because you’re being lazy, it’s just ridiculous.

As for the RMAH, it’s on a very similar level I feel the major function of the RMAH is going to be for the trade of in game currency. It serves it’s purpose well and in the same vein of the AH you should never feel obligated to use it. Not much else to be said here.

Now, on to the end game grind, and overall end game content, I’ve heard a lot of people with very good posts about how there isn’t an end game, but D2 didn’t have an end game either. In fact, Compared to Diablo 2, D3 has a much larger and more interesting end game. Once you got to the end of Hell that was pretty much it. What they did have, however, was the ladder. The ladder was the only thing that kept players coming back for more. The loot grind meant nothing compared to it, and PvP in D2 was so underwhelming it pretty much came down to just this one thing to keep players coming back. If D3 were to see the return of this feature, you can guarantee there will be a new influx of players with refreshed interest. Blizzard has stated that they are currently aware that the end game is lacking, so they know there is a problem. You can almost be guaranteed that at some point they are going to look into possible solutions to the end game problem.

One thing that D3 has D2 beat in no uncertain terms is pacing. D2 felt longer and bigger because of the pacing that Blizzard decided to go with. A lot of people don’t seem to understand that larger maps means heavier loads on processors and servers, and more time the player feels is being wasted. D2 did a very bad job with environment size, especially in act 2. Moving through the huge empty areas in the desert did nothing but frustrate me. It’s what basically forced players to “run” for bosses instead of using the world to try and collect the loot they needed.

The Assassin's skill tree from Diablo 2
However because D2 didn’t have a lower level cap, and it had a much more elaborate talent/skill system loot was less of an issue. Even with D3’s better pacing it can’t compete with D2’s much more engaging character-building experience. The only drawback to D2’s talent system was new players typically felt overwhelmed by it, and referred to online sources for “the best” specs so they didn’t mess up their character. It led to very little build diversity, and caused the current skill system in D3. It is quite obvious that were the talent system not permanent from the release of the game, builds would have wound up being much more diverse and much more rewarding when players found that “special build” that let them tear through monsters like there’s no tomorrow. I feel D3 could easily recreate this feeling by adding a “talent” system. It would give you three separate trees to spend points in, and these points would be spent not to monster killing prowess, but instead to environmental influence and character survivability. Increasing the number of possible health orb drops off of a pack pf blues from two to three, or decreasing the time it takes to cast identify and town portal, making potions heal a % more, or even slightly decreasing the cool down on the potion. Simple things that won’t rip the game a new one, but will give players a secondary means to help ready there much loved characters for the challenges ahead. (Mind you I am no game developer, so my suggestions suck. They were simple suggestions.)

I'm going to touch on my opinions of the Required online. While I feel this is where Blizzard has been the least honest with there intentions I can say this. Diablo 2's only relevant feature was it's battle.net functionality. Because of b.net Diablo 2 was burned into the memories of pretty much everyone that played it. The online of D2 had the same issues with lag and rubberbanding that D3 has. This doesn't mean I am all for required online, I strongly disagree with the choice on many levels. But most of all I can assure you that this is just bad business. I feel there should be the option to install the "full" game that would allow you to play offline. I can only assume that Blizzard chose this rout to not only protect their property, but also because the world is already running so many different things they are using the servers to help decrease the burden on your computer. If that is the case, then I feel they should post the system requirements for both online and offline. If your computer can handle the offline, I see no reason why you shouldn't be able to play after a quick login through your b.net account to verify.

And finally on to the topic I really didn’t want to talk about, because it’s just a silly thing to be upset over in my opinion, the changes to stats, and how they are allocated. Stats in D2 were not explained well for new players. One of the biggest causes of “builds” was the fear of not allocating stats correctly. And then once you learned the system it was cookie cutter. Almost all players simply built the stats that were “best” for them and put minor into STR for the ability to equip the desired level of armor. It was a fairly meaningless system that could ruin a character if done improperly. Not only does D3 improve on this but I feel the stats are far more complex “under the hood”. Just because they appear much more simple on the outside doesn’t mean they don’t carry far more depth then D2’s stats. D2 showed you everything. Your chance to hit, dodge, your damage bonuses, and additions to mana, stamina, and health. D3 however, lets players see the basics of the stats effect on their characters and only hints at what they are doing behind the scenes.

So yeah, it is quite clear that D3 isn’t the diamond people were looking for, but honestly, it’s a much better game then it’s predecessors and I have a feeling it’s only going to get better with time. I understand where the developers frustrations are coming from with all these comparisons to Diablo 2. People are simply seeing through a cloud of youth/rage, or whatever it is. I’m not going to say that those people are wrong, because that simply comes down to preferences, but I will say I’m quite smitten with this game, and will probably continue playing for quite some time. Here’s to countless hours spent hunting for that loot, and the excitement that comes from every yellow found.

EASY READ VERSION!
-The AH and RMAH are entirely player driven experiences that help ensure new level 60 players will not have a hard time entering the trading market.
-The end game is lacking, but with some simple additions such as ladders and meaningful PvP that is easily fixed.
-D3's pacing is what makes it feel like it is shorter, even though it has much more content and vastly improved story telling mechanisms
-D2 had a far superior character building system, that was only hindered by a lack of clarity for new players, and a feeling of ruining characters if points were spent incorrectly.
-Stats are, simply put, not part of the character building process. And not being able to allocate them makes the game feel more streamlined and less confusing for new players, while still allowing for seasoned players to enjoy math, and the discovery of some of the finer details.
-Required Online play is the biggest downfall of this game. Sadly, Blizzard has reasons for not changing this policy, be it consumer accessibility, or copyright protection, an offline mode is more then likely not going to happen in the foreseeable future.

Friday, March 16, 2012

Little Hero

Oh little hero, why do you fret?
"It's the end of the world and the galaxy is in debt."
But there is still time
"To get my people in line?"
Yes, so go, be the hero of all.
And soon this new reaper threat shall fall!

Friday, March 2, 2012

How Mass-Effect changed the way I look at things.

Way, way back, when the X-box was fairly new, I picked up a copy of Mass-Effect. For anyone who isn't a gamer, or lives in the Chinese mountains, or both, Mass Effect is a game that is ultimately about choices. You never play the bad guy, however, unlike many of the games that make you choose on how you solve a situation. No, in Mass Effect you can play the nice guy, or the bad ass, but both end with the same galaxy saving ending. This was one of the first times this happened, and it worked. I was hooked, but being the guy that I was, I had to play the bad ass. I went the the whole game as this ruthless hunter of peoples trying to cause problems. Needless to say, there were a few toes stepped on. I was very happy with how this turned out until the ultimate consequence.

You see, one of the NPC's (non player character for the un-savy) that joins your player on his or her mission was right up my ally. He was tough, scarred, wielded a shotgun, and could even tap in to a power akin to the force. He was my favorite, plain and simple. His people were suffering from a devastating plague brought upon them by a different space fairing race. Later in the story he sees an opportunity to cure this plague, he becomes frantic as you are set on destroying this possible cure. The aliens that were being created from this "cure" were twisted to the greater evils. It is at this point they let you try and calm said ally. I did everything in my power and eventually convinced him to stay cool, we had a job, and if I thought this was a true answer to the plague that afflicted his people I would make sure that it survived. Finally I had a breakthrough, He lowered his gun and was ready to join me, when a fellow human crew member killed him with a shot to the head.

I was taken aback, I actually liked that character. He was an interestingly written, and highly fun ally to have around. I inquired from my human counterpart as to why she would so that, to which she replied, "There is no telling when he would have gone off the wall, commander, I was just protecting the missions interests." I responded by telling her that I never gave the order for such an action. And she should be ashamed. Then she said something I will not soon forget. Now, mind you this is a video game character telling me this, not a real person, but for some reason, it changed me. "Just like you should be ashamed for killing all those people ruthlessly, Shepard, coming from you this seems a little weak."

That was it, she had told me why. The people who made this video game made it so the members of your crew emulated your characters actions. I had suffered a consequence that mattered to me for the first time ever in a video game. It left me a little frustrated, and slightly humbled. But it had happened. The only thing I could do from this point on was make a new character. And when I did I was sure to think about all of the possible consequences that might stem from the actions I took. Ever since then, I have played video games from a different perspective, and I have also had a different outlook on how I do thing is the real world as well.

So, that is why I love the Mass Effect games. It's true, they are some of the best games ever. And the soon to be released Mass Effect 3 is going to (hopefully) blow me away in much the same way the first one did, and to a lesser degree the second one.

Also, as a final note. I'm not dead yet. Sorry for the horrible job keeping this updated, but I'm almost constantly distracted by something, or other. There is, however going to be more art, and possibly more rants in the near future. Till then, save the Galaxy.

Wednesday, December 28, 2011

Saturday, November 5, 2011

Occupy what now?

Okay, well here is a written blog post. Things have been a little more lax recently so the lack of updates is pretty much just my bad. Though it's been a while, so, yeah.

Not that I feel any desire to join them, but I've been paying attention to the people over on Wall Street. The whole occupy movement is nice, and as much as I would like to support them I don't really fit in with the crowed. I've noticed the kind of people showing up are typically pretty decent seeming all around. I mean, sure, you have your hippies and your hipsters, but they are bound to show up anywhere that showering is not just optional, but shunned. Other then them though is this mass of people who seem to know what they are doing. They are better organized then the media would lead on. But let's just make a profile list of the types of people I have seen so far. Starting with the obvious, of course.

1) The Hippie. They showed up as the white night clad in hemp armor. They spend most of their time playing obnoxious music, getting high, and making the place smell a little worse. They aren't harming anyone though, they are there to show how peaceful the movement is. Who knows, this OWS movement could birth the frozen man if winter is cold enough.

2) The Hipster. Dauntingly close to the hippie's smell, the hipster wades in his own self pity as he drinks his coffee and fiddles with his 5 hundred dollar phone. Many people have stated that the hipster is the greatest of all hypocrites, but I say NO! They only spend money on nice phones. The loan they took out to go to three years of college only to drop out was a real thing, and they demand the payment for their debt in full. The crooks on Wall Street know what they have done, this is their movement! It's high time a new Hip took over the movement and this time it's going to be the hipster! "In all reality though, man, can I bum like ten dollars off of you for some coffee?"

3) The Delegate. This guy isn't camera shy, and he is here to prove a well spoken point to the fat cats at fox news. Speak out my brother, no modern media can tell you no! You are a well spoken individual, you are the one of many, you can do it! Only there are more then one of you. And no matter how well loved you are, you are just going to blend in with the rest of the people there. Welcome back to obscurity friend, you are always welcome here.

4) the "Average". That guy doesn't look like he belongs there, perhaps this movement actually means something! Oh wait, he flashed the cop, yup he's crazy. Oh Mr. Average, you look just like the people who are herded through the day to day rut, but then you do something that makes me feel proud, a little awkward, and intrigued. You make the OWS movement slightly less interesting, but that much more validated. That is until fox gets a picture of your penis, thanks man, we had a good thing going.

5) The Veteran. This guy was in WWII, he fought in Vietnam, he took a bullet for your country. How dare you tell him no. How dare you question his obviously important role. He's not going to stop until he has a heart attack, sadly that could be any moment, because as tenacious as he is, hes really old. Really old. Still, you better respect him, because in that old wheel chair he has a grenade from 1941. And there is no telling if that thing is still active. Run maggots!

6) The Victim. People are being beaten, they are being maced, and they are being forcefully pushed around by the cops. This guy hasn't seen any of that though. He just was told to go to the appropriate area and to stop causing trouble. Now he has a score to settle. "Harassment? Naw dog this guy used his power as a policeman inappropriately and I demand blood!" Sadly now he is going to be beaten, even sadder is none of his friends will care, because he kind of deserved it, you know?

7) The Rich Guy. Oh, what the hell are you doing down here? Wait, you want to support our cause? Oh, okay, well I don't know if I feel comfortable with having "one of you" around. You clearly have money and a house, so why take time off to stand around with us? Oh, you think were doing some good. That's cool. I. guess.

8) The I don't know. "I'm lost guys, why is this cop here? Oh that was my face, it's nice to meet you too Mr. Nightstick. What did I do again?" This guy looks lost, like he didn't want to be there, he was just sort of assimilated by the crowd. Now people are calling him a hero, giving him supplies. He hasn't been able to get home in a long time. I hope his kids are okay.

9) The Muse. Remember the 60's? Ahh man those were the times. Sitting in a park with a guitar playing loving melodies. Let's do that, but instead let's talk about corporate crime! Man who cares if he can't sing, it's for the cause! But he could do with some voice lessons. I'm just saying. Wait, he's wearing a black turtle neck, sunglasses and a beret? Beatniks are back? Holy crap man that's the bees knees!

10) That Guy. He's even at the OWS movement. What is his deal? Nobody likes him, but he seems to make it to every protest ever. Didn't I see him at the anti gay rally two weeks ago? he travels fast. Why is he always wearing that baseball cap, I don't get it, it's fall and you're in New York, there is no sun. Is that a fake tan? Why would you do that? I'm sure he isn't even that dedicated, I bet he sneaks off to shower. It makes me sick, that guy, sick!

That's all the love I can muster for now. Don't be fooled by the way, I really do appreciate what these guys are doing for us. I just don't fully understand all of them. So get out there and support your local occupy movement!

Until next time!